Microsoft has patched CVE-2026-50663, a remote code execution flaw in Age of Empires II: Definitive Edition caused by a relative path traversal issue (CWE-23). The vulnerability affects versions starting at 1.0.0 and earlier than 101.103.46651.0, and carries a high-severity CVSS 3.1 score with impact to confidentiality, integrity, and availability. According to Microsoft’s advisory, the bug could be exploited over a network by an unauthenticated attacker with user interaction.
Reporting on the patch said the flaw could be triggered by sending a specially crafted malicious game invite that places malicious files on a target system and ultimately executes code, potentially giving an attacker control of the victim’s machine. Microsoft included the fix in a broader Patch Tuesday release, and there is no evidence so far that the vulnerability has been exploited in the wild.

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SecurityOnline reports that Microsoft patched CVE-2026-50663 in the April 2026 update for Age of Empires II: Definitive Edition, version 101.103.46651.0. The fix addressed a path traversal issue that could lead to remote code execution when joining a malicious game lobby.
Microsoft patched CVE-2026-50663 in Age of Empires II: Definitive Edition as part of its July 2026 Patch Tuesday release. The flaw could be triggered through a specially crafted malicious game invite, and reports said there was no evidence of in-the-wild exploitation.
The CVE entry for CVE-2026-50663 states it was received by secure@microsoft.com on 2026-07-14. The vulnerability affects Age of Empires II: Definitive Edition and can allow remote code execution via relative path traversal.
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