A vulnerability exists in the ActiveX control of RealNetworks RealPlayer versions 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.4, and RealPlayer Enterprise 2.1.2. The vulnerability is due to improper initialization of an object component when parsing a CDDA URI. This flaw allows remote attackers to exploit an uninitialized pointer dereference by supplying a specially crafted, long CDDA URI, potentially leading to arbitrary code execution or application crash.
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1 valid exploit after Mallory filtered fakes, detection scripts, and README-only repos.
This repository contains a single Metasploit exploit module targeting a vulnerability (CVE-2010-3747) in RealNetworks RealPlayer (versions 11/11.1 and SP 1.0 - 1.1.4) on Windows. The exploit abuses an initialization flaw in the handling of CDDA URIs by RealPlayer, which can lead to execution of uninitialized memory. The module sets up a malicious HTTP server that serves a crafted HTML page containing JavaScript and VBScript. The JavaScript performs a heap spray with the attacker's shellcode, and the HTML embeds a RealPlayer ActiveX object with a specially crafted 'cdda://' URI. When a vulnerable user visits the page, the flaw is triggered, and the attacker's payload is executed. The payload is customizable via Metasploit and can provide arbitrary code execution (e.g., reverse shell). The main attack vector is browser-based, requiring user interaction (visiting a malicious page). The module references the RealPlayer ActiveX CLSID and the 'cdda://' URI as fingerprintable elements. The repository is a typical Metasploit module, written in Ruby, and is operational in maturity, providing a working exploit with customizable payloads.
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