CVE-2026-14382 is an insufficient validation of untrusted input vulnerability in ANGLE in Google Chrome prior to 150.0.7871.46. According to the provided content, a remote attacker could trigger the flaw via a crafted HTML page, leading to a potential browser sandbox escape. The issue is described by Chromium as High severity. The specific vulnerable function or code path is not provided in the available content; only that the flaw resides in the ANGLE component and stems from improper validation of attacker-controlled input processed during web content rendering.
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1 valid exploit after Mallory filtered fakes, detection scripts, and README-only repos.
Repository contains a small native proof-of-concept for CVE-2026-14382, with two C programs and a README. The exploit is not network-facing; it is a local native graphics PoC that exercises EGL/OpenGL ES state transitions to trigger memory corruption in ANGLE-related transform feedback handling. The README states the bug is believed to be a variant of CVE-2025-6558 and includes a Chromium/ANGLE fix link, Android build commands, and a sample Android tombstone showing a SIGSEGV with execution flowing into /vendor/lib/egl/libGLES_mali.so. Structure: README.md documents the vulnerability, expected crash behavior, and build commands for arm32 and aarch64. poc.c is the main 32-bit PoC. It initializes an off-screen EGL pbuffer context, compiles minimal GLES 3 shaders, enables transform feedback on gl_Position, allocates a texture and transform feedback buffer, then performs a specific sequence: bind TF1, begin transform feedback, pause TF1, switch to TF2, redefine the still-referenced TF buffer through GL_ARRAY_BUFFER with a smaller size, perform buffer writes and a texture upload, switch back to TF1, resume transform feedback, and draw again. This sequence is intended to create stale/invalid state and trigger out-of-bounds or use-after-redefinition behavior in the graphics stack. poc64.c mirrors the same logic for aarch64 but is explicitly described as only demonstrating crashability; it loops through buffer redefinitions with varying sizes and resumes transform feedback, but does not achieve controlled PC. Capabilities: the code can reliably create an EGL/GLES environment, compile shaders, manipulate transform feedback objects and buffers, and trigger a crash in vulnerable graphics implementations. It does not include a post-exploitation payload, persistence, networking, or privilege-escalation logic. Overall maturity is PoC: it demonstrates vulnerability reachability and memory corruption/crash, with the 32-bit variant apparently closer to a controllable primitive, but it is not a weaponized exploit.
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A specific vulnerability in the ANGLE component referenced in the Chrome 150 security fixes and highlighted as the highest-paid bug bounty in this release.
Specific vulnerability in the ANGLE component fixed in Chrome 150; highlighted as the most significant bug bounty item in the release notes excerpt.
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Every observed campaign linking this CVE to a named adversary.
Malware families riding this exploit, with evidence and IOCs.
YARA, Sigma, Snort, and vendor rules, auto-deployed to your SIEM.
Cross-references every affected SKU, including bundled OEM variants.
Community discussion across Reddit, Mastodon, and other social sources.